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Monday, June 7, 2010

Need for Speed: Shift

/ On : 2:00 AM/ Terimakasih telah menyempatkan waktu untuk berkunjung di BLOG saya yang sederhana ini. Semoga memberikan manfaat meski tidak sebesar yang Anda harapakan. untuk itu, berikanlah kritik, saran dan masukan dengan memberikan komentar. Jika Anda ingin berdiskusi atau memiliki pertanyaan seputar artikel ini, silahkan hubungan saya lebih lanjut via e-mail di herdiansyah_hamzah@yahoo.com.
Green light, full throttle!
After since Need for Speed: Underground Tuning and lapping at the forefront of NfS were series, the series goes to Need for Speed: Undercover back to the more or less worthy tracks. Normal road cars and expensive Edelkarossen measured from now on on closed tracks, always on known locations. To compete in a race to the more or less normal weighing need to be revamped anyway.


A master will
The races in "shift" are not part of a story. A new driver, the player attempts in the different leagues way up until he finally on the podium of the toughest league is: The NFS World Tour. Then there is work and hinzufahren. It begins, as always in life at the bottom. With cars like a BMW 135i to ordinary people, the first race, beaten and stars collected. These stars earned by podium finishes and the fulfillment of specific requirements in the race.

The star forward
In the first place, there are three stars, for each place on the podium including one less. In addition, there is still star for achieving a certain number of points in the race and in the later leagues also stars for certain requirements, such as five opponents turn or take a perfect lap. These stars, which signify the world of NFS road to World Tour. From a certain number of these stars will be collected the next league unlocked and then the next race to be contested.

Roadhog
The points that move during the race on the player's account earned by a particular driving style, which is known differently in each driver, even virtually. Thus, the player is early divided into one of two categories: aggressive and precise. Who is so often bumps into enemies and pushes them off the road to win points to get aggressive, who by following the racing line makes his race, points are earned for precision onto account. By collecting the driver also increases in the level and unlock by and by new things for your car, such as new vinyl or rims. Otherwise it has no sense. In addition, all comes down a driver to be more precise, for the time trial or in duels or in a drift, there is little scope for aggressive behavior.

Everything can exploit
The driver must compete in the leagues in different types of the race. Time, a simple round wins first race in which the logical, or a KO Race, which is actually the same. Just take the first over the finish line. Then it is time for racing to have a certain lap time for the Cup are holding allowed to drift and the highest possible score resulting from the quality of the drifts to reach out to embarrass the opponent. In duel mode, then enter two carts against each other and it is either five seconds distance between himself and the opponent to bring or to come first over the finish line. As a reward points and waving a lot of money, because the sponsor money is anything but small, but cars and tuning is expensive.

Test drive
The leagues are also the cars categorized according to their performance, unlocked. An Audi RS4 with 150 hp drives not in the same league as a Lamborghini Murcielago with 316 horsepower. But it is quite possible with a highly upgradeable coach in a league, we would be a step higher, if it is upgraded to match. Right expensive and incredibly fast cars can be found but only in the fourth division, the last before the NFS World Tour. For certain events, such as a Europe-Series or a Japan-series cars but need to be able to participate in these areas are made to be bought. This then occupy the parking spaces that are available. But the place will be sufficient, but it bothers to these special events have to buy a car if one just the stars missing from the next league, because the player can secure the money needed.

Hobby Mechanics
For all trucks, it is appropriate to lend a hand and its standard performance or nachzuhelfen and tease out the last horsepower out of it. It may be there for people autoversierte a normal tuning mode in which many of the technical characteristics of the car determined by the slider, such as the pressure in front or rear, should behave exactly like the gear or the steering. Lazy or uninterested players just turn to the simple tuning settings. Thus, for setting the behavior of the car with four different controllers. Optical can change almost anything on the cars. There is only different body kit it, then the impact on driver behavior. Otherwise the expression is just in the paint left with all colors and many vinyl room. For some redemption for other horrors.

Brutal tussle
On the streets of the wide world romp many drivers. The Internet is the same as in single shift, apart from the career. Exciting races in special carriages, with the ulterior motive, which may occur to the players against people compete and be measured not against the computer, and so one's skills on the other, which makes the race even a touch more exciting and shows whether the car has tinkered correctly. And thanks to the reintroduction of the cockpit mode is the exhilarating sense of speed

Hot Asphalt
The car models and environments such as world famous race tracks or even a race on the Westminster Bridge in London, is run in which border on photo-realism. The cars could really be sprung from a photo they are so detailed. Clearly resolved with reflective mirrors (yes, really!) And a reflective windshield. Also the road surface looks like genuine. Rough asphalt and granular sands, quite apart from the grass. These are then also weigh the trees at the edge of the track in the wind. And the damage model of the cars fit exactly to the collision. But enjoy the splendor of "Shift" to it requires a relatively modern computing machine.

Road accident
Speaking of damage model. It can be adjusted if the damage model is shown or not. Where it is appropriate can also be set even if it is to have an impact or not. When activated, it can affect even be that after a hard crash of the total loss ended the race for the driver. Also assists one else can selectively switch off, the game most fun without driving aids, as it is otherwise like a standard arcade racer controls and it is left deliberately Need for Speed. The strength of the opponents can be set specifically and they just go bad or good, but one always true: The enemies are very aggressive. But a lack of "Shift". The tension will be prosecuted by the police, for the legalization of the races in the series was also away from this component and thus a good portion of tension.

Conclusion
Need for Speed: Shift needs no story, it's so exciting. Only the higher the degree of difficulty, the greater the challenge and the fun. More and more stars to collect motivated, and the exact set of technical data of the car for some is a blessing. But the police from going after all. Pursued by the law enforcement officers to be had its appeal. Graphically need to "shift" to hide in any case not because there is 1A. Although the drift control is a little tricky but with very precise driving it is even fun. Nevertheless, compared to a keyboard is always equal to recommend a gamepad or a steering wheel as the keyboard is not the speed is regulated, since only there full throttle or braking.

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